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Evolutionary Game Design

The book describes the world's first successful experiment in fully automated board game design. Evolutionary methods were used to derive new rule sets within a custom game description language, and self-play trials used to estimate each derived game's potential to interest human players....

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Browne, Cameron (Autor)
Autor Corporativo: SpringerLink (Online service)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: London : Springer London : Imprint: Springer, 2011.
Edición:1st ed. 2011.
Colección:SpringerBriefs in Computer Science,
Temas:
Acceso en línea:Texto Completo
Descripción
Sumario:The book describes the world's first successful experiment in fully automated board game design. Evolutionary methods were used to derive new rule sets within a custom game description language, and self-play trials used to estimate each derived game's potential to interest human players. The end result is a number of new and interesting games, one of which has proved popular and gone on to be commercially published.
Descripción Física:XI, 122 p. 68 illus. online resource.
ISBN:9781447121794
ISSN:2191-5776