Serious Games and Edutainment Applications
The recent re-emergence of serious games as a branch of video games and as a promising frontier of education has introduced the concept of games designed for a serious purpose other than pure entertainment. To date the major applications of serious games include education and training, engineering,...
Clasificación: | Libro Electrónico |
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Autor Corporativo: | SpringerLink (Online service) |
Otros Autores: | Ma, Minhua (Editor ), Oikonomou, Andreas (Editor ), Jain, Lakhmi C. (Editor ) |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
London :
Springer London : Imprint: Springer,
2011.
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Edición: | 1st ed. 2011. |
Temas: | |
Acceso en línea: | Texto Completo |
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