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Physics for Flash Games, Animation, and Simulations

Physics for Flash Games, Animation, and Simulations teaches ActionScript programmers how to incorporate real physics into their Flash animations, games, user interfaces, and simulations.  Introduces Flash physics in an accurate, but approachable way, covering what is required to produce physically r...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autores principales: Dobre, Adrian (Autor), Ramtal, Dev (Autor)
Autor Corporativo: SpringerLink (Online service)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Berkeley, CA : Apress : Imprint: Apress, 2011.
Edición:1st ed. 2011.
Temas:
Acceso en línea:Texto Completo