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00000nam a22000005i 4500 |
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978-1-4302-3307-7 |
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DE-He213 |
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20220124155714.0 |
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110728s2010 xxu| s |||| 0|eng d |
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|a 9781430233077
|9 978-1-4302-3307-7
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|a 10.1007/978-1-4302-3307-7
|2 doi
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|a 794.815
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|a Dawes, Adam.
|e author.
|4 aut
|4 http://id.loc.gov/vocabulary/relators/aut
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|a Windows Phone 7 Game Development
|h [electronic resource] /
|c by Adam Dawes.
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|a 1st ed. 2010.
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|a Berkeley, CA :
|b Apress :
|b Imprint: Apress,
|c 2010.
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|a XXIV, 592 p.
|b online resource.
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|a text
|b txt
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|a computer
|b c
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|a online resource
|b cr
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|a text file
|b PDF
|2 rda
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|a The Beginning -- Windows Phone and .NET -- XNA -- Getting Started with XNA -- Creating a Game Framework -- User Input -- Sounding Out with Game Audio -- Drawing with Vertices and Matrices -- The World of 3D Graphics -- Further 3D Features and Techniques -- Enhancing Your Game -- The Application Life Cycle -- Silverlight -- Getting Started with Silverlight -- Silverlight Controls and Pages -- Gaming with Silverlight -- Enhancing Your Silverlight Games -- Distribution -- Distributing Your Game -- Running on Other Platforms.
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|a Windows Phone 7 is a powerful mobile computing platform with huge potential for gaming. With "instant on" capabilities, the promise of gaming on the move is a reality with these devices. The platform is an ideal environment for .NET developers looking to create fun, sophisticated games. Windows Phone 7 Game Development gives you everything you need to maximize your creativity and produce fantastic mobile games. With a gaming device always in your pocket, as a phone always is, this is too good an opportunity to miss!
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|a Computer games-Programming.
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|a Application software.
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|a Game Development.
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|a Computer and Information Systems Applications.
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|a SpringerLink (Online service)
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|t Springer Nature eBook
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776 |
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|i Printed edition:
|z 9781430233084
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776 |
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|i Printed edition:
|z 9781430233060
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|u https://doi.uam.elogim.com/10.1007/978-1-4302-3307-7
|z Texto Completo
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|a ZDB-2-CWD
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|a ZDB-2-SXPC
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|a Professional and Applied Computing (SpringerNature-12059)
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|a Professional and Applied Computing (R0) (SpringerNature-43716)
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