Cargando…

Beginning Blender Open Source 3D Modeling, Animation, and Game Design /

A new world of creative possibilities is opened by Blender, the most popular and powerful open source 3D and animation tool. Blender is not just free software; it is also an important professional tool used in animated shorts, television commercials, and shows, as well as in production for films lik...

Descripción completa

Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Flavell, Lance (Autor)
Autor Corporativo: SpringerLink (Online service)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Berkeley, CA : Apress : Imprint: Apress, 2010.
Edición:1st ed. 2010.
Temas:
Acceso en línea:Texto Completo

MARC

LEADER 00000nam a22000005i 4500
001 978-1-4302-3127-1
003 DE-He213
005 20220124155707.0
007 cr nn 008mamaa
008 110826s2010 xxu| s |||| 0|eng d
020 |a 9781430231271  |9 978-1-4302-3127-1 
024 7 |a 10.1007/978-1-4302-3127-1  |2 doi 
050 4 |a T385 
072 7 |a UML  |2 bicssc 
072 7 |a COM012000  |2 bisacsh 
072 7 |a UML  |2 thema 
082 0 4 |a 006.6  |2 23 
100 1 |a Flavell, Lance.  |e author.  |4 aut  |4 http://id.loc.gov/vocabulary/relators/aut 
245 1 0 |a Beginning Blender  |h [electronic resource] :  |b Open Source 3D Modeling, Animation, and Game Design /  |c by Lance Flavell. 
250 |a 1st ed. 2010. 
264 1 |a Berkeley, CA :  |b Apress :  |b Imprint: Apress,  |c 2010. 
300 |a XVIII, 415 p. 489 illus., 466 illus. in color.  |b online resource. 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
347 |a text file  |b PDF  |2 rda 
505 0 |a History and Installation -- The Interface -- Modeling -- Lighting and Procedural Textures -- UV Mapping -- Curves and NURBS -- Basic Rigging and Animation -- Advanced Rigging -- Making Movies -- Particles and Physics -- The Game Engine -- Going Further. 
520 |a A new world of creative possibilities is opened by Blender, the most popular and powerful open source 3D and animation tool. Blender is not just free software; it is also an important professional tool used in animated shorts, television commercials, and shows, as well as in production for films like Spiderman 2. Lance Flavell's Beginning Blender will give you the skills to start shaping new worlds and virtual characters, and perhaps lead you down a new professional path. Beginning Blender covers the Blender 2.5 release in-depth. The book starts with the creation of simple figures using basic modeling and sculpting. It then teaches you how to bridge from modeling to animation, and from scene setup to texture creation and rendering, lighting, rigging, and ultimately, full animation. You will create and mix your own movie scenes, and you will even learn the basics of games logic and how to deal with games physics.  Whether you are new to modeling, animation, and game design, or whether you are simply new to Blender, this book will show you everything you need to know to get your 3D projects underway. 
650 0 |a Computer graphics. 
650 1 4 |a Computer Graphics. 
710 2 |a SpringerLink (Online service) 
773 0 |t Springer Nature eBook 
776 0 8 |i Printed edition:  |z 9781430231264 
776 0 8 |i Printed edition:  |z 9781430273189 
856 4 0 |u https://doi.uam.elogim.com/10.1007/978-1-4302-3127-1  |z Texto Completo 
912 |a ZDB-2-CWD 
912 |a ZDB-2-SXPC 
950 |a Professional and Applied Computing (SpringerNature-12059) 
950 |a Professional and Applied Computing (R0) (SpringerNature-43716)