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|a 9781430228035
|9 978-1-4302-2803-5
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|a 10.1007/978-1-4302-2803-5
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|a 006.76
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|a Svennerberg, Gabriel.
|e author.
|4 aut
|4 http://id.loc.gov/vocabulary/relators/aut
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|a Beginning Google Maps API 3
|h [electronic resource] /
|c by Gabriel Svennerberg.
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|a 2nd ed. 2010.
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|a Berkeley, CA :
|b Apress :
|b Imprint: Apress,
|c 2010.
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|a 328 p.
|b online resource.
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|a text
|b txt
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|a Introducing the Google Maps API -- Transferring from Version 2 to 3 -- Creating Your First Map -- Taking the Map Further with MapOptions -- X Marks the Spot -- Marker Icons -- InfoWindow Tips and Tricks -- Creating Polylines and Polygons -- Dealing with Massive Numbers of Markers -- Location, Location, Location.
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|a This book is about the next generation of the Google Maps API. It will provide the reader with the skills and knowledge necessary to incorporate Google Maps version 3 on web pages in both desktop and mobile browsers. It also describes how to deal with common problems that most map developers encounter at some point, like performance and usability issues with having too many markers and possible solutions to that. Introduction to the Google Maps API version 3 Solutions to common problems most developers encounters (too many markers, common JavaScript pitfalls) Best practices using HTML/CSS/JavaScript and Google Maps.
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|a Internet programming.
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|a Software engineering.
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|a Web Development.
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|a Software Engineering.
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|a SpringerLink (Online service)
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|t Springer Nature eBook
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|i Printed edition:
|z 9781430270300
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|i Printed edition:
|z 9781430228028
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|u https://doi.uam.elogim.com/10.1007/978-1-4302-2803-5
|z Texto Completo
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|a ZDB-2-CWD
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|a ZDB-2-SXPC
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|a Professional and Applied Computing (SpringerNature-12059)
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|a Professional and Applied Computing (R0) (SpringerNature-43716)
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