The Essential Guide to Flash Games Building Interactive Entertainment with ActionScript /
The Essential Guide to Flash Games is a unique tool for Flash game developers. Rather than focusing on a bunch of low-level how-to material, this book dives straight into building games. The book is divided into specific game genre projects, covering everything from old classics such as a Missile Co...
Clasificación: | Libro Electrónico |
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Autores principales: | , |
Autor Corporativo: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Berkeley, CA :
Apress : Imprint: Apress,
2010.
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Edición: | 1st ed. 2010. |
Temas: | |
Acceso en línea: | Texto Completo |
Tabla de Contenidos:
- The Basic Game Framework
- The Second Game Theory
- Creating an AS3 Game Framework
- Creating Super Click
- Building Games
- Laying The Groundwork for Flak Cannon
- Building the Flak Cannon Game Loop
- Laying the Groundwork for No Tanks!
- Creating the Full No Tanks! Game
- Creating the Color Drop Casual Puzzle Game
- Creating the Dice Battle Puzzle Game
- Blit Scrolling in a Tile-Based World
- Creating an Optimized Post-Retro Game
- Creating a Viral Game: Tunnel Panic.