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Foundation Game Design with Flash

We've all sneaked the odd five minutes here or there playing the latest Flash game that someone sent round the office, but creating those games is trickier than it looks. The aim of Foundation Game Design with Flash is to take you, even if you've minimal multimedia or programming experienc...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: van der Spuy, Rex (Autor)
Autor Corporativo: SpringerLink (Online service)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Berkeley, CA : Apress : Imprint: Apress, 2009.
Edición:1st ed. 2009.
Temas:
Acceso en línea:Texto Completo
Tabla de Contenidos:
  • Programming Foundations: How to Make a Video Game
  • Making Objects
  • Programming Objects
  • Controlling Movie Clip Objects
  • Decision Making
  • Controlling a Player Character
  • Bumping into Things
  • Object-Oriented Game Design
  • Platform Game: Physics and Data Management
  • Advanced Object and Character Control.