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|a 9781430218128
|9 978-1-4302-1812-8
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|a 10.1007/978-1-4302-1812-8
|2 doi
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|a 006.76
|2 23
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|a Kaplan, Chris.
|e author.
|4 aut
|4 http://id.loc.gov/vocabulary/relators/aut
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|a The Essential Guide to Flash CS4 with ActionScript
|h [electronic resource] /
|c by Chris Kaplan, Paul Milbourne, Michael Boucher.
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|a 1st ed. 2009.
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|a Berkeley, CA :
|b Apress :
|b Imprint: Apress,
|c 2009.
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|a XXX, 568 p.
|b online resource.
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|a text
|b txt
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|a computer
|b c
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|a online resource
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|a text file
|b PDF
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|a Basics -- How it All Began -- The new Interface of Flash CS4 -- Drawing with Flash's Vector Tools -- External Assets and Symbol Management -- Working with blends, filters, and 3D Transformations -- Animation -- Basic Animation in Flash -- Playing with Dolls: Introducing Flash IK -- Actionscript -- The Programming Primer: A Flash Designer's Intro to Actionscript 3.0 -- The Building Blocks of Interactivity -- Learning the Display Model and Bringing It All Together -- Managing External Assets and Communication -- XML: The Best Way in and Out of Flash -- Additional User Interfaces -- Working with Text and Strings -- Using Components -- Enhanced Media Development -- Using the Adobe Media Encoder-A Crash Course -- Working With Audio in Flash -- Working With Video in Flash -- Preparing Your Project for Deployment -- Publishing, Exporting, and Debugging Your Flash Project -- Building Air Applications with Flash CS4.
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|a For any professional designer or developer working in the world of web technologies or multimedia, Flash is the must-have application, and knowing how to use it effectively is vital. Add in ActionScript 3.0, and Flash becomes an even more powerful tool for the development of high-performance web applications. The Essential Guide to Flash CS4 with ActionScript introduces and explores the possibilities available to you by using Flash CS4. You will learn the basics of Flash's working environment and, using a step-by-step approach, work through the features of Flash and ActionScript needed to quickly achieve results. From navigating the interface to using graphic tools to write scripts and troubleshoot, you'll master deploying highly interactive applications with rich audio, video, and animation. Written for the beginning-to-intermediate Flash user, this book uses complete examples that highlight best practices that you can apply to your daily work as a developer or designer in today's rich media world.
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|a Internet programming.
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|a Software engineering.
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|a Web Development.
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|a Software Engineering.
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|a Milbourne, Paul.
|e author.
|4 aut
|4 http://id.loc.gov/vocabulary/relators/aut
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1 |
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|a Boucher, Michael.
|e author.
|4 aut
|4 http://id.loc.gov/vocabulary/relators/aut
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2 |
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|a SpringerLink (Online service)
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|t Springer Nature eBook
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|i Printed edition:
|z 9781430217169
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776 |
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|i Printed edition:
|z 9781430218111
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|u https://doi.uam.elogim.com/10.1007/978-1-4302-1812-8
|z Texto Completo
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|a ZDB-2-CWD
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912 |
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|a ZDB-2-SXPC
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|a Professional and Applied Computing (SpringerNature-12059)
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|a Professional and Applied Computing (R0) (SpringerNature-43716)
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