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Creating Mobile Games Using Java ME Platform to Put the Fun into Your Mobile Device and Cell Phone /

Creating Mobile Games: Using Java ME Platform to Put the Fun into Your Mobile Device and Cell Phone is a practical build-it-yourself mobile Java games book with lots of complete working code and advice: Shows you how to create a basic game and make it a professional one (by adding a pro look-and-fee...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Hamer, Carol (Autor)
Autor Corporativo: SpringerLink (Online service)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Berkeley, CA : Apress : Imprint: Apress, 2007.
Edición:1st ed. 2007.
Temas:
Acceso en línea:Texto Completo

MARC

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245 1 0 |a Creating Mobile Games  |h [electronic resource] :  |b Using Java ME Platform to Put the Fun into Your Mobile Device and Cell Phone /  |c by Carol Hamer. 
250 |a 1st ed. 2007. 
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300 |a 415 p.  |b online resource. 
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505 0 |a Getting Started -- Using MIDlets -- Using the MIDP 2 Games API -- Using Threads and Media -- Storing and Retrieving Data -- Using Network Communications -- Advanced Messaging and Data Access -- Securing Your Applications -- The Mobile 3D Graphics API -- Adding a Professional Look and Feel. 
520 |a Creating Mobile Games: Using Java ME Platform to Put the Fun into Your Mobile Device and Cell Phone is a practical build-it-yourself mobile Java games book with lots of complete working code and advice: Shows you how to create a basic game and make it a professional one (by adding a pro look-and-feel by writing your own menus or using the open source J2ME Polish, and enabling marketing/billing from your own web site) Demonstrates Wireless Messaging and other optional APIs (using SMS, PIM, File Connection, Bluetooth, and so forth in a multiplayer game) Covers MIDP3. 
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650 0 |a Application software. 
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