Human Motion Understanding, Modelling, Capture, and Animation /
Edward Muybridge (1830-1904) is known as the pioneer in motion capt- ing with his famous experiments in 1887 called "Animal Locomotion". Since then, the ?eld of animal or human motion analysis has grown in many dir- tions. However, research and results that involve human-like animation and...
Clasificación: | Libro Electrónico |
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Autor Corporativo: | |
Otros Autores: | , , |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Dordrecht :
Springer Netherlands : Imprint: Springer,
2008.
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Edición: | 1st ed. 2008. |
Colección: | Computational Imaging and Vision ;
36 |
Temas: | |
Acceso en línea: | Texto Completo |
Tabla de Contenidos:
- 2D Tracking
- Understanding Human Motion: A Historic Review
- The Role of Manifold Learning in Human Motion Analysis
- Recognition of Action as a Bayesian Parameter Estimation Problem over Time
- The William Harvey Code: Mathematical Analysis of Optical Flow Computation for Cardiac Motion
- Detection and Tracking of Humans in Single View Sequences Using 2D Articulated Model
- Learning
- Combining Discrete and Continuous 3D Trackers
- Graphical Models for Human Motion Modelling
- 3D Human Motion Analysis in Monocular Video: Techniques and Challenges
- Spatially and Temporally Segmenting Movement to Recognize Actions
- Topologically Constrained Isometric Embedding
- 2D-3D Tracking
- Contours, Optic Flow, and Prior Knowledge: Cues for Capturing 3D Human Motion in Videos
- Tracking Clothed People
- An Introduction to Interacting Simulated Annealing
- Motion Capture for Interaction Environments
- Markerless Motion Capture for Biomechanical Applications
- Biomechanics and Applications
- Qualitative and Quantitative Aspects of Movement: The Discrepancy Between Clinical Gait Analysis and Activities of Daily Life
- Optimization of Human Motion Exemplified with Handbiking by Means of Motion Analysis and Musculoskeletal Models
- Imitation Learning and Transferring of Human Movement and Hand Grasping to Adapt to Environment Changes
- Accurate and Model-free Pose Estimation of Crash Test Dummies
- Modelling and Animation
- A Relational Approach to Content-based Analysis of Motion Capture Data
- The Representation of Rigid Body Motions in the Conformal Model of Geometric Algebra
- Video-based Capturing and Rendering of People
- Interacting Deformable Objects
- From Performance Theory to Character Animation Tools.