Understanding 3D Animation Using Maya
Many animators and designers would like to supplement their Maya learning with a less-technical, more helpful book. This self-study manual is both a general guide for understanding 3-D computer graphics and a specific guide for learning the fundamentals of Maya: workspace, modeling, animation, shadi...
Clasificación: | Libro Electrónico |
---|---|
Autor principal: | Park, John Edgar (Autor) |
Autor Corporativo: | SpringerLink (Online service) |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
New York, NY :
Springer New York : Imprint: Springer,
2005.
|
Edición: | 1st ed. 2005. |
Temas: | |
Acceso en línea: | Texto Completo |
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